Tower Conquest UI/UX

As a part of the Tower Conquest team, I was responsible for planning, designing and implementing UI, including icons, buttons, splash illustrations and more.

Tower Conquest UI
Main Screen HUD design, icons, banners and buttons.
Player profile screen
Player Help Screen
"Unit" profileĀ 
Army screen with card rarity system.
Player vs. player victory screen, seen at the end of a battle.
Chest Rewards
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